Software quality, for the most part, sucks. It still sucks, seventy-five years since the advent of the programmable computer. Software bugs are a constant fact of life, thanks to the ubiquity of software and the ubiquity of software bugs. Sometimes the bugs costs millions of dollars or kill people. Why is the reaction so muted? Rather than just accept software bugs as unavoidable, let’s ask the obvious question: Given that manufacturing is able to achieve six sigma levels of quality—i.e., only three defective items per million manufactured—why does software quality still suck? In this webinar, part 1 and part 2, Rex will address some of the real barriers to achieving six sigma quality in software, while at the same time holding software engineering as a profession accountable for not doing nearly as much as we can.
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